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No Easy Ground - WW2 Wargaming Rules + Deck Bundle

No Easy Ground - WW2 Wargaming Rules + Deck Bundle

Regular price $69.00 AUD
Regular price $84.00 AUD Sale price $69.00 AUD
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No Easy Ground is a fast-play dynamic set of rules for WW2 wargaming. Designed for scales from 3mm, 6mm all the way to 28/32mm. But despite the simplicity of the rules set, players make constant tactical decisions. And the simulation of combat is more realistic than many more well known games, like Bolt Action.

This 100 page wargame rulebook features:

  • Full colour exiting WW2 tabletop rules with examples and a beautiful, easy to read layout
  • Dynamic turn sequence - (It's not I-Go-U-GO)
  • Pinning mechanics
  • Simple rules that result in more realistic* and exciting battles than games like Bolt Action
  • 1944-1945 orders of battle for German, Soviet, US and British forces of WWII (Expansions are expected next year - but you can also use the 10+ years of fan made rosters in the No Easy ground facebook group!
  • D10 based dice for combat - more granularity than D6's!
  • AN INDEX - YIPEE!
  • Much more!

This Bundle also includes the tactical advantage cards deck.

No Easy Ground uses the tactical advantage card system to represent the reality of war: Chaotic and unexpected. 
Use the cards to seize initiative, harass the enemy and gain the upper hand. Knowing when to play a card can save your troops from the jaws of defeat! These are optional but highly recommended to get the most out of your games.

Deck of 56 cards (54 x Tactical Cards, 1 x Arc of Fire Template, 1 x instruction card).

Each card measures 70mm x 120mm.

If you follow Brutal Cities, you may be aware that Seven Days to the River Rhine is one of my favourite rules sets - It's like a combination of bolt action and infinity.
And No Easy Ground are the rules SDRR is based on!

No Easy Ground is super streamlined and fast, with constant player interaction, much like Infinity (You spent order tokens to react to opponents moves in No Easy Ground)

*Re Realism: Here are some examples: -

  • You can react at any point to your opponents moves. No wasting orders on 'Overwatch'
  • The initiative changes constantly, yet you still have opportunities to execute your plans.
  • Pinning and morale mechanics deteriorate forces over time, and the tactical advantage cards represent the chaos of battle.
  • Tanks without supporting infantry in areas of dense cover are going to have a bad time.
  • Plus loads more simple, yet nuanced rules. Hats off to the authors!

For recommended terrain: We have some appropriate STLs available, with more on the way soon.

No Easy Ground is the rebranded and updated WWII wargaming rules formerly known as Iron Cross.

product specifications

Weight:

Terrain Scale/s:

Dimensions:

  • wargaming terrain scale/s:

MDF terrain is supplied unassembled and unpainted.

SKU:SEG-0001-B

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why brutal cities

brutal cities

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mdf designed for durability

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real architectural experience

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made with high-end austrian lasers

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one terrain for multiple settings

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guaranteed quality & easy returns

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