Brutal Cities Blog

  • Weathering steel and rust effects paint guide.

    This blog covers two easy techniques to achieve a rust effect for your terrain - The first using an airbrush to build up successive layers of rust colours, and the second using special rust effects paint.

    The metallic paint that rusts uses an acidic solution and a little help from water to create...Real rust! This technique is especially useful for Necromunda and post apocalyptic games like Gaslands, but is easily applicable to all wargames.

  • Terrain Painting Competition Entries and Brutal Cities 1st Birthday Sale On Now!

    A gallery of Brutal Cities terrain entries to our recent competition. There's lots of varied and high quality work to inspire your next wargaming table!

    In other news, Brutal Cities has just about been trading for a year on the 30th of April. To celebrate you can can save on terrain with a 15% off store-wide sale, so don't miss out and pick up the buildings you've been eyeing off!

    (And yes, that means bundles are about 20% off!)

  • Brutal Cities Terrain Painting Competition - Submit entries by 31st March

    Paint a Brutal Cities terrain kit and send us pictures of your work via email, Instagram or Facebook messenger. Prizes for 1st, 2nd and 3rd best painted!

  • Hobby Habits - Tips to stay motivated on your terrain or miniatures

    Personally I have not painted much for fun lately, but a friend of mine gave me an audiobook called Atomic Habits - It's about making tiny easy changes to your habits to improve your life or achieve your goals. Here are some easy habit tips for wargamers and hobbyists - so you can get your army painted or terrain done!

  • Pinwash and oil paint weathering tutorial

    A quick video and easy guide for weathering and pin washes with oil paints. You really should try oils out!

  • Cyberpunk/Sci-Fi Tabletop Terrain Poster Files

     We wanted to share some posters for people to use for their terrain. Download the PDFs here to add some immersion to your cyberpunk tables.